The Avenloré Family
The Foss Family
All Characters
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Irma Vire
Irma Vire shapes her city through metal, precision, and an unsentimental eye for what holds. A structural metallurgist with a mechanic’s flair, she works in a tall stone workshop alongside apprentices, inventors and half-built ideas. Respected, sometimes feared, she builds quietly, firmly, leaving Gotts Keep stronger than she found it.
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Tarran of Bratha
A sceptical yet inventive Morna maker with a sharp mind and steady hands. Practical, outspoken, and tireless in pursuit of sound work and sound reason.
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Shelda, the Stoneward
A Vythan of loud laugh and louder certainty. Reads the ground like scripture, jokes with the mountains, and never mistakes silence for stillness.
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Jespa Hardle
Brenna’s stall smells of tar and hemp. She plaits and knots while folk talk at her, hands never still. Her ropes aren’t beautiful, but every fisherman on the flats swears by them — they don’t rot as quick, they hold a tie. She has a low laugh that comes out sudden, like a bark, and…
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Sibyl Sudley
Her ancestry Sibyl’s mother came down from the Crumble Top plateau, out of a shepherding family whose flocks and wool shaped their lives for generations. She married out of the region, into a household with the name Sudley. Sibyl was born of that match but never knew her mother, who died in childbirth. Her father…
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Gràve
Gràve is a respected elder in The Braids. the measure of balance. He stands like a scale: weighing the worth of a man, the tilt of an offer, the pull of a stranger’s intent. He does not close his hand lightly, nor open it without cause. He is a watcher, hard to move, yet not…
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Ochta
Ochta, born in Lindral Citadel, now lives in The Braids, kin to the tangled ridges and shifting skies of that place. Her name, old as cloud-cover, fits her well: she moves in cycles of clarity and obscurity, sometimes sharp, sometimes withdrawn, never fixed for long. People say you can read her as you read the…
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Pallan
Pallan is a young Lessae of The Braids. He is unassuming, warm, and companionable; yet he is clear-sighted: quick to trust when trust is deserved, and just as quick to step back when it is not. Pallan walks with an ease among plants, naming them as though they were kin, and takes quiet pleasure in…
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Florivane
Florivane is a presence before she is a name — a scent of crushed thyme and meadow-sweet, fingers that linger in touch like sunlight through leaves. She hums without meaning to, notes looping like a spell half-remembered: discordant, gentle, strange. There’s something in her rhythm — a pulse of life that doesn’t hurry, yet never…
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Primavelda
Primavelda walks like a question no one dares to ask. Tall and lean, with wind-frayed plaits woven close around her head, her presence carries the scent of storm-wet bark and midnight stone. She was grown in the free and giving soil of the Braids — tended not in obligation, but in community, shadow, and choice.…
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Devlin
Devlin, stoneworker of Grimblethorpe, hews boundary markers and troughs with a sure hand. Quiet, steady, sharp-eyed—his work speaks louder than he does, especially when discretion’s needed.
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Alda of Farra
Alda of Farra carried the quiet authority of someone who knew what was needed and would see it through. Steady, uncompromising, she worked dyes with the same patience she brought to her family — expecting things done properly, but never without warmth. If her daughter, Stellan’s loyalty and devotion had a root, it was here.…
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Ethar of Oskerra
Ethar came from Oskerra, once among those who ferried between the isles, carrying provisions and news from shore to shore. It was work done to the sea’s own rhythm — not loud or storied, but steady as breathing. In time he settled on Farra with Alda, trading the passage between islands for a place at…
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Una Bard
Una of Bardney Fens holds fast to fairness and fen memory. Stubborn, sharp-eyed, she lives lean, grows wild things, and won’t bend to Evergild ways.

































