Archives: Lore
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The Fae and The Elves
The room smelled of dust and rosemary. They had pulled the ancient vellum scroll from a crumbling folio wedged behind a loose plank in the library shelves. No title. Just a faint mark scorched into the margin—an old glyph for beginning. Gwynviène sat with the scroll unfurled across her lap, her fingertip hovering just above…
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House of Scholars
Overview Among the Evergild Fae, where wealth and dominion have corrupted many once-pure callings, House of Scholars stands apart. They are the keepers of memory, researchers of forgotten lore, and guardians of the Evergild’s crumbling intellectual wealth. Founded in the earliest days of the Evergild, they believe that true power lies not in coin or…

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House of Coin
Motto: “All Things Bear a Price.” Overview Wherever coin changes hands, the House of Coin is present — seen or unseen, their reach stretches through every market square, every merchant’s bargain, every whispered deal struck in the dead of night. They are the lifeblood of Evergild commerce, the silent keepers of debt and fortune alike.…

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House of Craft
Overview To fashion beauty from rawness — that is the calling of the House of Craft. When the Evergild Fae first abandoned their wild kin for gilded cities and soaring halls, it was the artisans of Craft who forged the walls, spun the banners, and carved the thrones. Their hands shaped the very bones of…

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House of Spires
Overview Magic is the silent current that winds through every stone and spire of the Evergild — and House of Spires stands as its gatekeeper. Where once the fae wove spells freely beneath the open skies, House of Spires rose to shackle that wildness in law and oath. No enchantment is cast, no binding performed,…

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House of Steel
Overview When gold and knowledge fail, it is to steel that the Evergild turn. House of Steel is the shield that guards the city’s borders, the sword that enforces its decrees, and the iron fist that reminds the wilds beyond that civilisation will not be so easily undone. Born from the ancient warrior-clans that once…

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House of Beasts
Overview Before the Evergild cities rose in marble and gold, there was only wildness — tangled woods, roaring rivers, beasts whose names are now long forgotten. House of Beasts remembers what the others choose to forget. They are the wardens of the untamed, the guardians of ancient pacts with fang and forest. They know the…

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House of Whispers
Motto: “Truth Wears a Thousand Masks.”Domain: Espionage, Secrets, ManipulationSymbol/Colours: A silver eclipse veiled by swirling clouds, set against a field of midnight blue and shadow-black, with accents of ash-grey. Master of Whispers: Siran Dravenor Overview When words fail and swords fall silent, it is secrets that change the course of the Evergild. House of Whispers…

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The Noble Houses of the Evergild Fae
The noble houses of the Evergild Fae rule through mastery of commerce, knowledge, and influence. Each house specialises in a different domain, ensuring their legacy remains entwined with the realm’s fate. Though some houses remain strong, others struggle against shifting priorities and internal rivalries. Each Head of House form part of the The Evergild Council.…

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The Evergild Council
The Evergild Council stands as the highest authority among the noble Houses of the Evergild. It is composed of the Heads of the Seven Great Houses — Scholars, Coin, Craft, Spires, Steel, Whispers and Beasts — who together “guide” the realm, though they are careful never to call it “rule.” In theory, all Houses hold…
